| directionalProjectionMatrix(const vector_type &dir) | mathglpp::GLPlane< T > | [inline] |
| distanceToPoint(const vector_type &p) const | mathglpp::GLPlane< T > | [inline] |
| getD(void) const | mathglpp::GLPlane< T > | [inline] |
| getNormal(void) const | mathglpp::GLPlane< T > | [inline] |
| GLPlane() | mathglpp::GLPlane< T > | [inline] |
| GLPlane(const vector_type &n, const vector_type &op) | mathglpp::GLPlane< T > | [inline] |
| GLPlane(const vector_type &op1, const vector_type &op2, const vector_type &op3) | mathglpp::GLPlane< T > | [inline] |
| GLPlane(const GLPlane &pl) | mathglpp::GLPlane< T > | [inline] |
| intersectionWithLine(const vector_type &dir, const vector_type &origin) const | mathglpp::GLPlane< T > | [inline] |
| pointProjectionMatrix(const vector_type &l) | mathglpp::GLPlane< T > | [inline] |
| reflectedVector(const vector_type &in) const | mathglpp::GLPlane< T > | [inline] |
| reflectionMatrix() | mathglpp::GLPlane< T > | [inline] |
| set(const vector_type &op1, const vector_type &op2, const vector_type &op3) | mathglpp::GLPlane< T > | [inline] |
| setD(const T &d) | mathglpp::GLPlane< T > | [inline] |
| setNormal(const vector_type &n) | mathglpp::GLPlane< T > | [inline] |
| vector_type typedef | mathglpp::GLPlane< T > | |
| ~GLPlane() | mathglpp::GLPlane< T > | [inline] |
1.5.2