directionalProjectionMatrix(const vector_type &dir) | mathglpp::GLPlane< T > | [inline] |
distanceToPoint(const vector_type &p) const | mathglpp::GLPlane< T > | [inline] |
getD(void) const | mathglpp::GLPlane< T > | [inline] |
getNormal(void) const | mathglpp::GLPlane< T > | [inline] |
GLPlane() | mathglpp::GLPlane< T > | [inline] |
GLPlane(const vector_type &n, const vector_type &op) | mathglpp::GLPlane< T > | [inline] |
GLPlane(const vector_type &op1, const vector_type &op2, const vector_type &op3) | mathglpp::GLPlane< T > | [inline] |
GLPlane(const GLPlane &pl) | mathglpp::GLPlane< T > | [inline] |
intersectionWithLine(const vector_type &dir, const vector_type &origin) const | mathglpp::GLPlane< T > | [inline] |
pointProjectionMatrix(const vector_type &l) | mathglpp::GLPlane< T > | [inline] |
reflectedVector(const vector_type &in) const | mathglpp::GLPlane< T > | [inline] |
reflectionMatrix() | mathglpp::GLPlane< T > | [inline] |
set(const vector_type &op1, const vector_type &op2, const vector_type &op3) | mathglpp::GLPlane< T > | [inline] |
setD(const T &d) | mathglpp::GLPlane< T > | [inline] |
setNormal(const vector_type &n) | mathglpp::GLPlane< T > | [inline] |
vector_type typedef | mathglpp::GLPlane< T > | |
~GLPlane() | mathglpp::GLPlane< T > | [inline] |