MathGL++ Class List

Here are the classes, structs, unions and interfaces with brief descriptions:
mathglpp::CubicBezierCurve4< T >A specialisation for the Berstein Polynomials to ease the use of cubic interpolation
mathglpp::CubicBezierSpline4< T >
Author:
Jacques Gasselin
mathglpp::FixedFloat26_6A class template for 26.6 fixed point float arithmetic
mathglpp::GLBernsteinPolynomialBernstein Polynomials are the basis for Bezier curves
mathglpp::GLCubicHermiteCurve4< T >
mathglpp::GLIVector2< T >2D vector class for OpenGL
mathglpp::GLMatrix< T >Column major matrix class for OpenGL
mathglpp::GLPlane< T >
mathglpp::GLQuaternion< T >A quaternion is a 3D plane in imaginary space, or some say a 4D vector
mathglpp::GLVector2< T >2D vector class for OpenGL
mathglpp::GLVector3< T >3D vector class for OpenGL
mathglpp::GLVector4< T >3D rational vector class for OpenGL
mathglpp::GLVectorArray3< T >3D vector array class for OpenGL
mathglpp::LinearPolynomial< T >
mathglpp::Matrix2< T >Row-major 2D matrix class, useful for image manipulation and vertex framing

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